A non-linear platformer game
Little Nemo and the Guardians of Slumberland is a non-linear platformer game about a child who enters a dream world when he sleeps. Slumberland is seamless open-world that the player can explore as they please. The player will have the opportunity to unlock abilities, discover new areas, and fight bosses.
Gameplay-wise, the the developers of this game cite many classic and NES-era platformer games—as well as games like Hollow Knight—as inspiration for this game. Player’s can expect classic 2D platformer controls, as well as distinctive hand-drawn artwork and animations.
Enter a world of dreams
The premise of Little Nemo and the Guardians of Slumberland is that Nemo—a child in his bedroom—enters a dream world named Slumberland when he sleeps. In Slumberland, he encounters an interesting cast of characters, creatures, and monsters to fight. Nemo can explore Slumberland, enlisting the help and collecting toys.
A distinctive 2D platformer
Little Nemo and the Guardians of Slumberland plays like a traditional 2D platformer from the NES-era of gaming, though the visuals are more contemporary. The game also features hand-drawn animations that give it a more distinctive look and feel. Nemo can reach “checkpoints” in the form of beds, which allow him to save progress. When he takes on too much damage, he wakes up in his bedroom.
A familiar platformer experience
While the concept of open world exploration is uncommon in side-scrolling 2D platformer games, the control and feel of the game should be familiar to fans of classic 2D platformer games, such as Mario, or Wonder Boy. The game features hand-drawn artwork and a complete original soundtrack, further adding to the production value.