DropTeam is a multiplayer capable, real-time, tactical simulation of armored ground combat in the far future. You’ll battle for control of objectives on a broad variety of planets ranging from verdant Earth-like worlds to desolate, radioactive wastelands. You will use Dropship’s (see unit list) to land fighting vehicles and other deployable assets like sensors, mines and automated turrets on planetary surfaces. You will take direct control of various types of armored fighting vehicles while also coordinating your team, including AI, other human players, artillery support and more. Vast, exotic landscapes rendered in real-time with detailed, accurate physics and ballistics systems and true line-of-sight provide realistic combat. There are no “hit points”, limited view distances, unrealistically short weapon ranges, or other gross simplifications that are typical of many other sci-fi games. DropTeam can be played online on a public server with up to 16 players, or it can be played privately with as few as 2 players, as well as single-player vs. AI opponents. AI opponents can also be mixed in with human players in order to make the teams any size you like.
The demo has the single-player mode disabled – you can only play network games with this release. Also, the demo only allows you to play 1 of the game’s many scenarios. The full version of the game includes 21 scenarios with more available for free download after release. Apart from these restrictions, this is a fully functional release. Players can use all of the dozens of vehicles and deployable items in the game. The included scenario is “Raid”.
Includes everything needed to connect to servers and play on the Internet or on Local Area Networks on Windows, Linux, and Mac OS X Tiger. It also includes everything needed for players to run their own public or private servers. A stripped down version of the game’s manual is available in PDF format. This abbreviated manual explains everything players need to know about running the game and also what administrators need to know about running their own servers.