Battle of Peleliu 1944: A Turn-Based Strategy Game Set in the Pacific Theater of World War II
Battle of Peleliu 1944 is a turn-based strategy game developed by Joni Nuutinen, set in the Pacific theater of World War II. The game is based on Operation Stalemate II, which called for the capture of the island of Peleliu to secure MacArthur’s right flank during the US advance towards the Japanese Home Islands. The game is historically faithful, providing a unique war gaming experience with a ton of in-built variation and smart AI technology. The campaign stays true to the historical scenario, and players can carry out multiple landings to overcome the tricky shape of the island. The AI opponent employs a multi-layered approach, weighing strategic objectives alongside tactical maneuvers, and a long list of options are available to alter the look of the gaming experience. Privacy Policy ensures no account creation is possible, and personal data is not used in any way.