Create complete adventure games from scratch
When you’ve tried every possible game and still don’t find one that really makes your skin crawl, maybe it’s time to start creating your own video games!
With Adventure Game Studio you can create your very own games from scratch, including every single element: rooms, characters, objects, dialogs and more. Though limited in genre (it only enables you to create point-and-click adventure games), the program includes highly detailed configuration menus and editors with which to create your personal adventure.
That said, don’t think it’s just a question of selecting a few basic graphics, writing some dialog lines and done. Creating games is an extremely hard task that involves writing a clear plot, having some skill in drawing characters and understanding how source code and scripts work.
Adventure Game includes both the game editor and a game engine, along with a debugger and compiler with which you’ll be the first one to test your newly created adventure. Also, a complete Help section and a thorough tutorial will help you during your first steps in videogame creation.
Adventure Game Studio does help you create videogames, but you still need to have some background knowledge – or at least to be ready to acquire it.
Adventure Game Studio (AGS for short) allows you to create your own point-and-click adventure games, similar to the early 90’s Sierra and Lucasarts adventures. It consists of an easy-to-use development environment, and run-time engine.
The game interface is fully customizable, although the classic Sierra interface is supported by default. You need no programming experience to make a game using AGS – setting most game options is just a matter of point-and-click (though scripting is of course available if you prefer). AGS manages most of the game so that you don’t have to – it provides load/save game functions, inventory management, and more.
Add in some interactions (ie. what happens when the player clicks on various things) and you’re done. You can even create a standalone EXE file containing your entire game, which you can then distribute.
Please note that AGS is not for everyone. To make more advanced parts of a game, such as cutscenes, you will need to be prepared to learn the scripting language. It is recommended that you have at least a basic knowledge of computers before attempting to use AGS – such as, you know what a PCX file is, you can think logically and you know the difference between your hard drive and your RAM.