Vio Lens PvP
Vio Lens is a unique and innovative concept that allows the player to completely immerse themselves within the game with the use of a new control scheme, allowing them to fully immerse themselves in the game’s action through the use of a set of unique killmoves. The creators of Vio Lens have made a killing mod that uses the vanilla controlset but has then designed a system that allows the player to completely control over both their melee and ranged kills. This is done through the use of a weighted system that determines how much damage is dealt by certain moves, and how much healing can be done after taking damage. To further immerse the player in their character, the creator of Vio Lens has made it possible for players to change several aspects of their gameplay, including their weapons, their armor, and other variables that can change the way they fight.
This mod is different from other similar mods in that it not only allows the player to fully control over their kills, but also their healing, their armor, how much they weigh and how much they can carry. This means that the Vio Lens player needs to carefully consider what moves they make before taking on a fight, and what they should keep from doing in certain situations. One of the ways this is done in the mod is through the system profile page, which allows the player to view all of their progress so far, as well as view their current kills, their highest score, and even their weekly progress. This is where the true depth of the mod comes into play, as it allows the player to tailor exactly what they want to be able to do in game. For example, some players may find that using a bow makes their overall experience much more rewarding, while others may find that using a crossbow or powerful melee weapon can be far more fulfilling.
The biggest feature that sets Vio Lens apart from other similar mods is the abilities. These are special rules that any player can use in a game to alter the course of the game. For example, one of these abilities allows the user to switch between using a bow and a melee weapon type in one turn. This enables the user to engage in both ranged and melee combat at the same time, but only with the left hand weapon type. Once a player uses a certain ability, however, they must end their turn by using a melee weapon or the left hand weapon of the opposite gender.