The Bradwell Conspiracy

by A Brave Plan for Windows 7

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Stay Connected Amidst the Mysteries

The Bradwell Conspiracy is a first-person, narrative-driven, puzzle adventure video game, wherein you have to rely on an unseen NPC in order to uncover a huge mystery. Created by a team of award-winning BAFTA luminaries and AAA video game veterans, The Bradwell Conspiracy is an experience that immerses you into its intrigue. You have to use a unique gameplay mechanic in order to solve the various challenging puzzles that block your path to the truth. A sudden explosion at the Stonehenge Museum fundraiser has happened, and after waking up from the rubble, you find yourself in a hidden underground complex. The only way to get out is by communicating with another survivor by sending over photographs.

Uncover The Secrets

The Bradwell Conspiracy’s overall gameplay is quite similar to Firewatch. You explore the environment, poking around and searching for clues, while you talk to another character far away from your location about what’s happening in your investigation. In order to do so, you have to use your camera and send pictures of things of interest to your NPC partner. By doing so, she’ll be able to help you figure out the answers to some puzzles, or which way you should go next. This game, while not of the horror genre, still builds upon the tension of being alone in a possibly-dangerous place. You may be able to communicate with your new friend, but it’s limited to an extent, and most of the time, you’re on your own. Another handy gadget you get to use in The Bradwell Conspiracy is the 3D printer gun, which can take matter composition and let you “print” a copy of an item. Each print is highly useful for solving puzzles, like creating bridges in order to reach the next section of a hallway. However, while the story is immersive despite the game’s short length, the gameplay itself is quite uninspiring and a bit of a letdown when you hear about who worked on it. There are tons of glitches, and the puzzles with the gun aren’t all that diverse once you start exploring, which really clashes with how well the atmosphere of the game had turned out.