Destroy your friends and enemies with sword combat
Soulcalibur VI is a one-to-one fighting game at its core, but it pits you against characters in the story who are your enemy, and it pits friends against friends. Comments made during the fight scenes are part of the overall plot and that represent the feelings that each character has towards the other.
Fight one-on-one with weapons
Soulcalibur VI is the sixth installment in the Soulcalibur franchise if you do not count the spin-offs and the starting material Soul Edge (Soul Blade on PS1). Soulcalibur VI differs from Mortal Kombat (MK) with its concentration on weapon-based combat, and they also avoid the classic MK mistake of making fighting too complicated. You do not need a degree in button pushing to make your way through this game. The graphics are above average for its time of release, and the fighting is fluid without feeling like you are going railroaded.
A reasonable entry into an overstuffed marketplace
Soulcalibur VI can stand on its own in terms of plot and story progression, but much of the magic and nuance is lost for people who are not familiar with the first Soulcalibur. However, the fact is that it is a fighting game at heart, which means the user doesn’t have to have intimate knowledge about the plot/game to know what to do next; there is no mystery to be solved because Soulcalibur gaming is mostly about fighting. Arena fights are mostly fair if you do not count the occasional hacker problem.