Immortality

by Sam Barlow for Windows 11

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Premium interactive movie experience

Immortality is a paid simulation experience from horror icon Sam Barlow. This hidden object game lets you choose your own adventure as you try to investigate what happened to the promising young actress Marissa Marcel. She starred in three films, none of which were ever released before she went missing. 

Enter a world of lies, deceit, and scandal as you try to uncover what really happened with the mysterious actress. Immortality features live-action movie clips available for you to explore and investigate. You can also try What Remains of Edith Finch for a similar level of immersion and storytelling.

Piecing the truth together

Immortality is a lot like Barlow’s other games, Telling Lies and Her Story. It uses live-action clips as your in-game assets to watch and interact with. This approach makes the game more immersive, blurring the line between fiction and reality. Some clips are also retouched to look vintage depending on the era. There are three unreleased films in the game: Ambrosio (1968), Minsky (1970), and Two of Everything (1999).

You can check out specific movie clips in the game, including authentic behind-the-scenes footage. Zoom in, pan, and find clues. However, be warned of a couple of things. First, the movie clips contain mature themes unsuitable for younger audiences. Second, the game can get difficult since you have no idea what you’re looking for. Lastly, watching clips of actors portraying actors in these in-game films is both immersive and unsettling.

Also, compared to Barlow’s previous two games with the same approach, it has a noticeably larger scale. The three films each have their own story and are set and released in different periods in time. Still, the main challenge is in its difficulty. For newcomers to this kind of game, it feels fragmented and confusing. Usually, it makes sense once you finish a playthrough, requiring you to take another attempt.

A multimedia game

As the spiritual successor to Telling Lies, Immortality is a great example of video games as an art form. Its unique approach to delivery and gameplay caters to a niche audience since some players might find its premise and objective too confusing or difficult. With real actors portraying in-game roles in curated video clips, the game is elevated in terms of immersion and fright. Like its predecessors, it’s highly recommended.