A stealth game with an adaptive AI enemy
Hello Neighbor is a stealth puzzle game at heart, but it uses the novel idea of adapting to your gameplay style. In other words, when you play it feels as if the enemy learns your gaming style and tries to thwart you based on your specific actions and habits in the game.
Sneak your way past the adaptive-learning enemy
Hello Neighbor puts you in the shoes of a young boy. You have to find your way down to your neighbour’s basement to discover his secret. You have no weapons, and your job is to avoid being seen and avoid capture. As you make more attempts, the neighbour installs more countermeasures such as boards across the windows and locks on doors. Hello Neighbor has what appears to be AI learning, but it is in-fact a system where your actions are recorded and logged in a graph, where if you do one thing too often, then the enemy sets up a counter measure based on how many times you did something and how statistically likely you are to do it again. This means that the game punishes people who try to learn their way around the game, and rewards people who take a new approach each time.
A game for stealth lovers
Hello Neighbor is yet another example of what happens when people go begging on websites such as KickStarter, get the money, and then run after putting out a mediocre effort. Despite the epic way this game has been marketed, it sadly falls short of its promise. The learning AI is no comfort when faced with the sketchy graphics and poorly optimized controls. This game is mostly suitable for people who want a different type of stealth mechanic and who do not mind the game’s lack of production quality.