A free mod for Cyberpunk 2077, by The Cyberpunk THING Team.
The Cyberpunk 2077 v1.6 introduces a persistent issue where the damage per hit (DPH) of weapons decreases when you increase either the rate of fire or reload speed. It makes absolutely no sense that increasing the rate of fire or reload speed would actually make our weapons weaker!
In addition, the Cyberpunk 2077 v1.6 introduces a new way of calculating the damage per hit. This new calculation method makes it possible to make weapons that have extra projectiles per shot (like the iconic “Widow Maker” Achilles) do more damage per projectile. It’s the first and most important thing fixed in this mod.
The second thing fixed in this mod is the way the DPH is calculated. It was introduced in Cyberpunk 2077 v1.6 and was based on a global fix for all weapons.