A visual novel-style game set in post-apocalyptic Egypt
Desert Stalker is a visual novel-style game set in post-apocalyptic Egypt. The game takes place through a large series of still images that have been rendered in 3D, but it does not include any other animations or dynamic elements. Throughout the game, the player must make choices that will ultimately affect the narrative.
Though the gameplay style is completely different, the developer has cited the S.T.A.L.K.E.R. and Fallout franchises as inspirations for the game. This inspiration is evident in the look of the art used and the narrative of the game.
Experience post-apocalyptic Egypt
Desert Stalker takes place in post-apocalyptic Egypt, a long time after the apocalypse happened. Humanity has been reduced to smaller settlements clustering together in the wastelands. The player enters this world and will get to see many different regions and characters along the way.
Make choices that affect the story
Essentially being a visual novel-style game, making choices is the primary way that the player interacts with the game. Most of these choices come in the form of dialogue in choosing what to say to other characters. The choices that the player makes throughout the game will have an impact on how the story unfolds.
An interesting story with limited gameplay
While the imagery used in Desert Stalker is rendered to a high level of quality, the fact that the game features only static images makes it feel a bit lifeless. There is a complete soundtrack but no audio dialogue. Still, for players who enjoy a detailed story, this may be appealing.